Screenshots, artwork en het logo van deze puzzelgame.
Doodle Hex wordt een nieuwe puzzelgame voor de Nintendo, en zou in juni 2008 moeten verschijnen in Europa. Zoals je kan zien op onderstaande beelden houdt het spel er nogal een bizarre sfeer op na, en ook het spelen zelf zal aardig vreemd gaan woorden. Vandaag wat screenshots, art en het logo. Maar eerst het persbericht.
Pinnacle Software, a division of Pinnacle Entertainment Ltd, has announced its first Nintendo DS title for worldwide distribution. Entitled Doodle Hex, the game is a magic themed mixture of spell-casting, battle elements and unique Japanese styled anime characters. Doodle Hex will be released in June 2008.
Developed by renowned Spanish team Tragnarion, Doodle Hex has been created specifically for the DS format, and makes innovative use of the handheld’s touch screen abilities within a clever spell-casting scenario. Players – nicknamed ‘Doodlers’ – are enrolled within a special College of Runes, wherein they are charged with learning the intricacies of rune-casting and their use within elemental magic. However, the tedium of college life is regularly interrupted by the school ghost, Kalamazoo, who organizes battles between the students as a way to further test their rune knowledge and casting skills.
Doodle Hex thus takes the form of a competitive spell-casting game where players use the DS stylus to draw their chosen runes in the centre of the touch screen, summoning spells that will transform, attack and weaken their opponent. The ultimate idea of the game is to deplete your rival’s energy bar before they can do the same to you.
Using a stunning comic book-effect interface, Doodle Hex works as either a single player or two-player head-to-head experience. In single player mode you will encounter an increasingly tough roster of challengers, where as two player head to head mode will allow you to cast your wits and spells against your friends with exhilarating conflicts and effects. 14 characters are available to select, each of whom has a specialist field in rune use. Having selected a character, the game begins and ‘Doodlers’ can send as many runes as they are able during the course of a battle, which creates a more open and unpredictable challenge than in turn-based games.
The runes in Doodle Hex can be used to attack, restore health or be unleashed as devastating combination attacks, incapacitating your opponent or even their ability to cast their own spells. As each player gains enough energy, spells available to cast are highlighted; the more powerful runes will deplete more energy from the Doodler’s who is casting than the less powerful attacks will. It is possible for both players to block incoming spells by activating a shield icon, however specific combination attacks can counter this, adding an extra element of skill and lateral thinking to the gameplay.
With over 250 available challenges, Wi-Fi compatibility for exciting two-player head-to-head action, and a wide range of unlockable bonuses, Doodle Hex is one of the most innovative and playable puzzle games to hit Nintendo DS to date. Its simple interface and huge number of runes to master combine to create a stunning and truly spell-binding challenge.
Doodle Hex will be released for Nintendo DS in June.